![]() This PIX release fully supports the Agility SDK and its features on all versions of Windows 10 that support the Agility SDK. With the Agility SDK, gamers and game developers have access to the latest and greatest DirectX features even sooner. Today at Game Stack Live, Microsoft announced the new DirectX 12 Agility SDK. Read on to learn more, and remember, as always, you can send us your feedback using the button in the top right corner of PIX! Capture/Replay with the Agility SDK Numerous improvements to Timing Captures are also provided, including enhancements to the Metrics View and the Sampling Profiler. We’ve also added an experimental new feature that allows you to attach PIX on Windows to an existing live process and take a GPU capture, and made improvements to the buffer formatter. We’ve added new occupancy graphs based on high frequency counter data for supported GPUs, and added support for Slim PDBs. We’ve added support for all new features in the Agility SDK, including Shader Model 6.6. ![]() This release coincides with the announcement of the DirectX 12 Agility SDK – read more about that announcement here. Today we released PIX version 2104.20 which can be downloaded here.
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